﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Meqs.Entity.Views
{
    public class Result
    {
        private int _id;
        private String _replay;
        private String _opt;
        private double _max;
        private double _score;

        #region Constructors
        public Result()
        {
        }
        public Result(int id, String replay, String opt, double max, double score)
        {
            this._id = id;
            this._replay = replay;
            this._opt = opt;
            this._max = max;
            this._score = score;
        }
        #endregion

        #region Properties
        public int ID
        {
            get { return _id; }
            set { _id = value; }
        }

        public String Replay
        {
            get { return _replay; }
            set { _replay = value; }
        }
        public String Opt
        {
            get { return _opt; }
            set { _opt = value; }
        }
        public double Max
        {
            get { return _max; }
            set { _max = value; }
        }
        public double Score
        {
            get { return _score; }
            set { _score = value; }
        }
        #endregion
    }
}
